Home / Technology / Apple argues it faces competition in the video game market in an epic case.

Apple argues it faces competition in the video game market in an epic case.



(Reuters) – Apple Inc said it plans to contend it faces extensive competition in the market for video game transactions to defend itself against antitrust allegations by “Fortnite” maker Epic Games, the iPhone maker said on Friday. Thursday

Epic sued Apple last year in federal court in California, citing the 15% to 30% commission that Apple charges for using the in-app payment system and Apple’s long-standing practices for controlling that app. What can be installed on the device? Anti-competitive behavior The dispute came after Epic tried to use its own in-app payment system in the popular “Fortnite”

; game, and Apple later banned the game from the App Store.

The case will be heard in May in Oakland, Calif. By U.S. District Judge Yvonne Gonzalez Rogers, who must rule over the concept of a “market” as a guide. Correct to analyze Apple’s movement for signs of anti-competitive behavior.

Epic has framed the idea that Apple’s iPhone, which has an installed base of more than 1 billion users, represents a different market for developers.Epic argues that Apple has a monopoly over that market because of it. Decide how users can install software on their devices and say they abuse that power by forcing developers to deliver software through the App Store, where they incur certain transaction fees.

In a filing that Apple plans to make on Thursday, the company rejected the idea and said the right market to analyze the case is the video game transaction market, which includes platforms like Nintendo Co Ltd and Microsoft Corp’s Xbox game console. This also limits the software that can run on the hardware and charges a developer fee.

Apple said it plans to contend that consumers have a wide range of options in video game transactions, including purchasing virtual tokens from game developers on other platforms such as Windows PCs and using the token on iPhones for free. For game developers

Reporting by Stephen Nellis in San Francisco; Edited by Leslie Adler.


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