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Biomutants’ first patch will feature speakers, talks, combat pacing, and more



The developers of Biomutant Experiment 101 shared details about the game’s first major patch, revealing that it includes dialogue rhythms, combat narrator settings, and more.

Announced on Biomutant’s Twitter, this update “likely” is delivered to the PC platform first and then to the console.

As for what is in the update there seems to be “Bug fixes and changes based on community feedback”

“We are working on dialogue pacing, narrator settings, difficulty settings, video settings such as depth of field and motion blur, loot and enemy tweaks, as well as sound and combat settings,”

; added. Biomutant’s read

In our Biomutant review, we addressed some of the above points, including that while the speaker was “Strange at first,” we “found it quite boring as time went on.

It wasn’t much of the narrator’s random exclamation, moreover, his normal, deep effort, writing a lot of investigations that the game really was about hamsters, bashing the crap apart with a toilet brush. Struggling for cash, Biomutant seems to have a lot of people wanting to talk about past, future, and forgiveness – but its wickedness, the cheesy cookie, feels too serious, ”wrote IGN’s Luke Relli.

Biomutant screenshot

For more information on Biomutant, check out our Nine Things You Should Do First and our Performance Review detailing issues on PS5, PS4, and Xbox consoles.

Is there a tip for us? Want to talk about a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a journalist for IGN, you can follow him on Twitter. @ Adam Bank Hert And in whip.




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