Listen, I get it. I’ve seen it all. elden ring and promptly waste your shit It’s so heavy that you accidentally close the stream and miss all the presentations that happen later. But the coolest part about Summer Game Fest happened right after Geoff Keighley put the mic down. elden ringRevealed during the indie game show Day of the Devs.
What is the Day of Devs?
Day of Devs is an indie game show hosted by iam8bit and psychologist Developer Double Fine, instead of the shotgun of game announcements. two second teaser and interviews with your best friend, Day of the Devs is a much cooler show. The slower presentation allowed developers to show off their game’s details better than the sizzling reel. As a result, viewers had more time to marvel at the phenomenal looking games like the stock. Motion animation vocabulary.
Damn it, look at this! I am fascinated by the stop motion animation Johan Oettinger who demonstrates how he poses, photographs and painstakingly moves models. by having the same pose from different angles to create the way the light hits the characters realistically Rather than showing off a cool and unique art style, actually seeing the level of technical detail that led to its creation. vocabulary makes me excited to play it when I hadn’t even heard of it.
The “holy crap I need right now” happened to me more during Day of the Devs than it happened during Summer Game Fest. Frankly, the kind of games released during Summer Game Fest didn’t suit me. I can definitely be excited about everything Kojima does. because at least Memes are flawless But the game that Jeff showed was not my speed. It felt like there was something I didn’t care about when I saw it and something I never intended to play. don’t get me wrong I’m close to everyone’s excitement on social media about Far Cry 6 or Tiny Tina’s Wonderland On the other hand, it excites me and I am willing to try new experiences outside of my usual gaming comfort zone. But nothing in that presentation moved my needle.
But Day Of The Devs brought me to tears.
Another game shown at Day of Devs is can’t beat, An anime style rhythm game where you use the rhythm of the music to fight your enemies. fond Rhythm games, especially if it’s a new spin on rhythm game style, and I’m overly excited for the full release. can’t beat. i Download the demo Within seconds of hearing it was on Steam.
soup pot It’s another game that I almost freaked out about. Cooking game is my jam. Can food from different cultures be realistically cooked with respect and knowledge? double my jam
I’m ready to be destroyed by Moon Glow BayIt’s an RPG fishing game that lets you use your fishing talents to save your dying city, just like the immigration roguelike. street 96which options What you do will affect how you reach or fail to access border security.
i just fond Throughout the game’s dev days, they look unique. It differs from AAA development with exaggerated realism. And they felt more humane and personal to me than the flashy and energetic titles in the Game Fest press. And I react as emotionally as with bigger budget games Like I have to do with these indies. But there is something emotionally interesting about half of the two development teams talking about how he modeled his football game. flashing from his life experiences growing up in Ecuador.
The conversations you hear in the trailer are improvised by everyday people. And the building in the background is an actual photograph taken from the Ecuadorian capital Quito. This is a different kind of story. that you don’t usually get when offering budget games. And here’s a personal story that pierces every pixel that reminds me why I love video games as a medium.
I doubt we’ll see more games of this type on Saturday. directly pure. Hopefully this time no one will be distracted. elden ring.