Home / Technology / Guilty Gear Strive cuts out various modes and features due to COVID-19 functional limitations, but ArcSys appears to have been added after launch.

Guilty Gear Strive cuts out various modes and features due to COVID-19 functional limitations, but ArcSys appears to have been added after launch.



It appears to include a PlayStation 5 exclusive battle mode.

It’s hard to believe we’ll be playing Guilty Gear Strive no more than a week from now. But it looks like the fighting game will continue to receive new content beyond the characters long after its release.

Arc System Works revealed in a recent interview that they were forced to cut features and modes from Strive̵

7;s release due to COVID-19’s stressful operating limitations.However, the developers plan to include all of these. In future updates at one point while naming an interesting example of what to expect.

The interview came from Angelo Dargenio via Rooflemonger, who learned that about 70 percent of ArcSys developers had to switch to a work-from-home environment, which of course made their job more difficult.

“While this unfortunately means we have to remove certain elements and modes from the game, we intend to add them all in updates after the game’s release, so new content is expected in the game.” The future, ”said an ArcSys representative.

Interestingly, they also stated that every version of the Guilty Gear Strive between the PlayStation 4, PlayStation 5, and PC will have the same features and content when asked about it, and it seems to fly in the face of what we’ve heard before. This page

Last fall, the PlayStation store listing for Strive mentioned a multiplayer battle mode exclusive to the PS5, which many people speculated could be a tag team versus a team or something like the Dramatic. Battle in other series such as Street Fighter.

The part list is no longer on Strive’s pre-order page, so it appears to end up on the cutting room floor as well.

While it might be a little disappointing to hear right now, ArcSys representatives also specifically stated that they wanted to add a specific mode that could take advantage of the PS5’s power, likely in reference to what was previously planned.

In addition to the playable modes, additional accessibility options are planned or reviewed for the game, including lighting / UI effects targeted at people with color issues, as well as a comprehensive audio system. To benefit visually impaired players

We hope that ArcSys will get a chance to make these and other features a reality in the future. But we should still have a lot to do between Story, Missions, Training, Arcade, Survival and Online.

You can check out the full content of the interview below thanks to Angelo Dargenio and Rooflemonger, covering other topics like what they focus on game balancing and options for all skill levels and more.




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