Home / Technology / Toys For Bob is reportedly experiencing layoffs due to a move in support of the Call of Duty Warzone.

Toys For Bob is reportedly experiencing layoffs due to a move in support of the Call of Duty Warzone.



Updated: Activision denies that there is no downsizing at Toys for Bob.

“The layoffs report at Toys For Bob is inaccurate,” the representative said. GamesIndustry.bizThere has not been any cuts in staff at the studio, the development team is in full swing, and there are a number of full-time job openings at this time. The studio is excited to support Crash Bandicoot 4: It’s About Time. And, most recently, support for further development for Call of Duty: Warzone.

Original story: Toys For Bob, an Activision studio, reportedly fired a number of employees for unknown reasons.

The layoffs appear to have come as the developers switched to supporting the development of the Call of Duty Warzone game, announcing their engagement to the game via Twitter yesterday.

Nicholas Kole ̵

1; a contracted character designer to work with Toys For Bob on Crash Bandicoot 4 until January this year – shared the news and called it. “The end of an era”

In response to another Twitter user, Kole added: “Everyone I was involved in and worked with was let go,” but added, “It’s not all. [sic] Shutter “

It is not yet known how many other employees were affected, although Blake Maloof, who has worked in the studio as a game designer for over a decade – stated that they were redundant as well.

It is unclear if Toys For Bob’s role in Call of Duty is only Season 3 of Warzone or if it is permanent.

GamesIndustry.biz Activision has contacted Activision for further comment and clarification.

Activision studios mostly worked on Call of Duty following this change for Toys For Bob and the decision to integrate Tony Hawk developer Vicarious Visions with Blizzard.

Earlier this week, it was announced that Activision Blizzard executive Johanna Faries took over as general manager of the Call of Duty franchise.

Toys For Bob was founded in 1989 with the 1990 sci-fi classic Star Control as its debut. It also built and developed the Skylanders franchise.

Over the past few years, the team has developed Spyro Reignited Trilogy, a Switch version of Crash Bandicoot N. Sane Trilogy and last year’s Crash Bandicoot 4: It’s About Time.

Additional reporting by Brendan Sinclair.




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